Texture Distribution

 Texture Distribution
Earlier, On Autodesk Area Forum, Lee Griggs had posted a topic about Controlling Primitives with a Texture Map.

You can find it here:
He used Maya and XGen to make these great renders with Arnold
He also made other renders here :
Grant Warwick succeeded to make it using 3DS Max + Itoo Forest Pro + V-Ray
And here is the tutorial :
After that Bertrand Benoit made some nice renders here:
At last, I decided to make my own renders using Grant technique
using 3DS Max + Itoo Forest PRO + V-Ray
Hope you like it.


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