Saturday, June 6, 2015

Texture Distribution

 Texture Distribution
Earlier, On Autodesk Area Forum, Lee Griggs had posted a topic about Controlling Primitives with a Texture Map.

You can find it here:
http://area.autodesk.com/tutorials/controlling_primitives_with_a_texture_map
He used Maya and XGen to make these great renders with Arnold
He also made other renders here :
https://www.behance.net/gallery/19136805/XGen-cubes-rendered-with-Arnold-for-Maya
Grant Warwick succeeded to make it using 3DS Max + Itoo Forest Pro + V-Ray
And here is the tutorial :
https://vimeo.com/103136391
After that Bertrand Benoit made some nice renders here:
https://www.behance.net/gallery/19389909/CGI-Abstract
At last, I decided to make my own renders using Grant technique
using 3DS Max + Itoo Forest PRO + V-Ray
Hope you like it.
















Thursday, May 14, 2015

My Work was featured in 3D Creative Magazine Issue 117 May 2015
Thank you  3D Creative


Sunday, April 12, 2015

Blue Microphones  Yeti USB Microphone 
Software Used : 3DS Max + V-Ray + PS 




 Clay Renders 





 Wire




Tuesday, February 24, 2015

This is my last work.
Randwick House
Personal work for my portfolio
Simulation of a real photo.
Software : 3DS MAX + V-Ray + Photoshop



Thank you home-designing.com For choosing my work :)




Tuesday, September 9, 2014

Modern Bedroom Number 1
 
Software Used 
3DS Max + V-Ray + PS





Sunday, June 29, 2014

Dining Number 1

Dining Number 1

Software Used : 3DS MAX + V-Ray + PS






Tuesday, June 10, 2014

Classic Bedroom

Classic Bedroom

Software Used : 3DS Max + V-ray + Photoshop




Saturday, April 26, 2014

My Models Part 1

Minimalist Lightweight Sphere Stool












 Bosa Cut Vase



Diamond Cut Egg Vase



Diamond Cut Globe Vase



Vladimir Kagan Chair