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Render It Black

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Render It Black DesignConnected Competition

Texture Distribution

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 Texture Distribution Earlier, On Autodesk Area Forum, Lee Griggs had posted a topic about Controlling Primitives with a Texture Map. You can find it here: http://area.autodesk.com/tutorials/controlling_primitives_with_a_texture_map He used Maya and XGen to make these great renders with Arnold He also made other renders here : https://www.behance.net/gallery/19136805/XGen-cubes-rendered-with-Arnold-for-Maya Grant Warwick succeeded to make it using 3DS Max + Itoo Forest Pro + V-Ray And here is the tutorial : https://vimeo.com/103136391 After that Bertrand Benoit made some nice renders here: https://www.behance.net/gallery/19389909/CGI-Abstract At last, I decided to make my own renders using Grant technique using 3DS Max + Itoo Forest PRO + V-Ray Hope you like it.
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My Work was featured in 3D Creative Magazine Issue 117 May 2015 Thank you  3D Creative
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Blue Microphones  Yeti USB Microphone  Software Used : 3DS Max + V-Ray + PS   Clay Renders   Wire
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This is my last work. Randwick House Personal work for my portfolio Simulation of a real photo. Software : 3DS MAX + V-Ray + Photoshop
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Thank you home-designing.com For choosing my work :) Here